1st
- Alarm, PsionicSoS » Wards an area for 2 hours/level.
- Animate Rope, PsionicSoS » Makes a rope move at your command.
- Astral Traveler » Enable yourself or another to join an astral caravan-enabled trip.
- Attraction » Subject has an attraction you specify.
- AvauntHyper » You gain a +2 bonus on your Intimidate check.
- AverHyper » You gain a +2 bonus on your Bluff check.
- Bolt » You create a few enhanced short-lived bolts, arrows, or bullets.
- BoundHyper » You gain a +2 bonus on your Jump check.
- BrokerHyper » You gain a +2 bonus on your Diplomacy check.
- Call ItemME »
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
- Calm Animals, PsionicSoS » Calms (2d4 + level) HD of animals.
- Catfall » Instantly save yourself from a fall.
- Channel the Psychic DragonDrM » Gain bonus on skill checks and resistance based on chosen gem dragon.
- ChrysalisHyper » You gain damage reduction 1/–.
- Circumstance ShieldHyper » You gain a +2 insight bonus on Reflex saves.
- ClotHyper » You resist bleeding.
- Comprehend Languages, PsionicSoS » You understand all spoken and written languages.
- Conceal Thoughts » You conceal your motives.
- Control Flames » Take control of nearby open flame.
- Control Light » Adjust ambient light levels.
- Create Sound » Create the sound you desire.
- Crystal Shard » Ranged touch attack for 1d6 points of piercing damage.
- Daze, Psionic » Humanoid creature of 4 HD or less loses next action.
- Déjà Vu » Your target repeats his last action.
- Deceleration » Target's speed is halved.
- Deflection FieldCPsi » Provides +4 deflection bonus to AC.
- Demoralize » Enemies become shaken.
- Detect CompulsionHyper » You know if the target is controlled.
- Detect Psionics » You detect the presence of psionics.
- Detect Undead, PsionicSoS » Reveals undead within 60 ft.
- Disable » Subjects incorrectly believe they are disabled.
- Dissipating Touch » Touch deals 1d6 damage.
- Distract » Target gets -4 bonus on Listen, Search, Sense Motive, and Spot checks.
- Ecto Protection » An astral construct gains bonus against dismiss ectoplasm.
- Ectoplasmic RepairME »
- Eidetic LockCPsi » Memorize an image or passage completely.
- Empathy » You know the subject's surface emotions.
- Empty Mind » You gain +2 on Will saves until your next action.
- Endure Elements, PsionicCPsi » Exist comfortably in hot or cold environments.
- Endure Elements, PsionicSoS » Exist comfortably in hot or cold environments.
- Energy ArcCPsi » Energy of a type you choose shoots from your outstretched fingertips in a short cone.
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
- Entangling Ectoplasm » You entangle a foe in sticky goo.
- Erase, PsionicSoS » Mundane or magical writing vanishes.
- Far Hand » Move small objects at a limited distance.
- Float » You buoy yourself in water or other liquid.
- Floating DiskSoS » Creates 3-ft.-diameter horizontal disk that holds 100 lb./level.
- Force of MindSoS » 5-pound telekinesis.
- Force Screen » Invisible disc provides +4 shield bonus to AC.
- Grease, Psionic » Makes a 10-ft. square or one object slippery.
- Hammer » Melee touch attack deals 1d8/round.
- Inertial Armor » Tangible field of force provides you with +4 armor bonus to AC.
- JiggerHyper » You gain a +2 bonus on your Open Lock check.
- JudgeHyper » You gain a +2 bonus on your Sense Motive check.
- Jump, PsionicSoS » Subject gets bonus on Jump checks.
- Know Direction and Location » You discover where you are and what direction you face.
- Matter Agitation » You heat a creature or object.
- Mind Thrust » Deal 1d10 damage.
- Mind VaultHyper » You store an item in a Shallows dreamscape.
- Missive » Send a one-way telepathic message to subject.
- My Light » Your eyes emit 20-ft. cone of light.
- Pass Without Trace, PsionicSoS » One subject/level leaves no tracks.
- Precognition, Defensive » Gain +1 insight bonus to AC and saving throws.
- Precognition, Offensive » Gain +1 insight bonus on your attack rolls.
- Prescience, Offensive » Gain +2 insight bonus on your damage rolls.
- Prestidigitation, PsionicSoS » Performs minor tricks.
- Primal FearCPsi » Target is shaken for 1 round.
- Remove Fear, PsionicSoS » Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
- Resistance, PsionicHyper » You gain a +2 resistance bonus on saves for one minute/level.
- Sense Link » You sense what the subject senses (single sense).
- Skate » Subject slides skillfully along the ground.
- Sleep, PsionicHyper » You put 4 HD worth of creatures to sleep.
- Slow BreathingCPsi » Gain a +4 competence bonus on saving throws against altitude sickness.
- Slow BreathingFrost » Gain a +4 competence bonus on saving throws against altitude sickness.
- Slow LightHyper » Languid movement of light grants the target a 10 percent miss chance.
- Speak with Animals, PsionicSoS » You can communicate with animals.
- Spirit MarkSoS » Inscribes a personal rune (visible or invisible).
- Stone MindCPsi » Gain bonuses on Search checks while standing on stone or earth.
- Stone MindSoS » Gain bonuses on Search checks while standing on stone or earth.
- Stone MindRoS » Gain bonuses on Search checks while standing on stone or earth.
- Stygian DiscernmentCPsi » Gain insight to act against detected undead and negative energy auras.
- SynchronicityCPsi » Ready an action and use it when you choose.
- SynchronicityRoD » Ready an action and use it when you choose.
- Synesthete » You receive one kind of sense when another sense is stimulated.
- Telempathic Projection » Alter the subject's mood.
- Unseen Servant, PsionicSoS » Invisible force obeys your commands.
- Urban StriderCPsi » Move across uneven surfaces or through crowds with ease.
- Urban StriderRoD » Move across uneven surfaces or through crowds with ease.
- Vigor » Gain 5 temporary hit points.
2nd
- Alloyed HideHyper » You gain damage reduction 5/bludgeoning (or DR 5/+2).
- Amethyst BurstDrM » Deal 2d6 force damage in 20-ft.-radius spread.
- Animal Messenger, PsionicSoS » Sends a Tiny animal to a specific place.
- Anticipatory StrikeRoD » Take your action out of initiative order.
- Bestow Power » Subject receives 2 power points.
- Body Equilibrium » You can walk on nonsolid surfaces.
- Call Beast of the IdHyper » You summon a specific psionic creature.
- Cloud Mind » You erase knowledge of your presence from target's mind.
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Concussion Blast » Deal 1d6 force damage to target.
- Constrictor's TouchSoS » Target's clothing or armor binds it, dealing damage, penalizing attacks, increasing chance of spell failure.
- Control Sound » Create very specific sounds.
- CrystalstormCPsi » Crystal spray deals 2d4 damage + 1d4 Con damage.
- Damp PowerCPsi » Variable numeric effect of enermy powers are minimized against you.
- Darkvision, Psionic » See 60 ft. in total darkness.
- Detect Hostile Intent » You can detect hostile creatures within 30 ft. of you.
- Dream Lock, PsionicSoS » Target creature cannot differentiate dream from reality, and is dazed or shaken.
- Dream PrisonHyper » You imprison a sleeping foe in a Shallows-based dreamscape.
- Earth WalkCPsi » Move easily in all directions while on earthen surfaces.
- Earth WalkSoS » Move easily in all directions while on earthen surfaces.
- Earth WalkRoS » Move easily in all directions while on earthen surfaces.
- Ego Whip » Deal 1d4 Cha damage and daze for 1 round.
- Elemental StewardCPsi » Summon a small psionic elemental to protect and serve you.
- Elfsight » Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
- Empathic Condition ReliefHyper » You relieve a target's condition.
- Energy Adaptation, Specified » Gain resistance 10 to one energy type.
- Energy EmanationCPsi » Deal 1d6 points of chosen energy damage to surrounding creatures.
- Energy EmanationFrost » Deals 1d6 points of chosen energy damage to creatures surrounding you.
- Energy Push » Deal 2d6 damage and knock subject back.
- Energy Stun » Deal 1d6 damage and stun target if it fails both saves.
- Energy StunCPsi » Deal 1d6 damage and stun target if it fails both saves.
- Feat Leech » Borrow another's psionic or metapsionic feats.
- Find Traps, PsionicSoS » Notice traps as a rogue does.
- ForetellingMoE » Target gains +1 insight bonus on either attack rolls, saving throws, or to AC.
- Id Insinuation » Swift tendrils of thought disrupt and confuse your target.
- Identify, Psionic » Learn the properties of a psionic item.
- Induce AweMoE » Gain +4 bonus on Diplomacy and Intimidate; opponents might become shaken.
- Inflict Pain » Telepathic stab gives your foe -4 on attack rolls, or -2 if he makes the save.
- Knock, Psionic » Opens locked or psionically sealed door.
- Larval FlayersCPsi » Summon 1d4+1 larval flayers to aid you.
- Levitate, Psionic » You move up and down, forward and back via mental support.
- Make Whole, PsionicSoS » Repairs an object.
- Mental Disruption » Daze creatures within 10 feet for 1 round.
- Missive, Mass » You send a one-way telepathic message to an area.
- Psionic Lock » Secure a door, chest, or portal.
- Psychic BeaconMoE » Know distance and location of marked target.
- Psychic BodyguardHyper » You make a target's Will saving throws for it.
- Psychic ScimitarCPsi » Create scimitar of the mind that attacks foes.
- Psychic ScimitarSand » Create scimitar of the mind that attacks foes.
- Psychic WhipSoS » Ectoplasmic whip makes touch attacks within range.
- Psychoportive ShelterCPsi » Create an extradimensional shelter.
- ReachME »
- Recall Agony » Foe takes 2d6 damage.
- Secret VoiceSoS » Speaks once when triggered.
- Sense Link, Forced » Sense what subject senses.
- SerenityCPsi » Pacify a creature and stop it from fighting.
- Share Pain » Willing subject takes some of your damage.
- Stygian RayCPsi » Bestow a negative level on foe for 1 round.
- Sustenance » Go without food and water for one day.
- Swarm of Crystals » Crystal shards are sprayed forth doing 3d4 slashing damage.
- Thought Shield » Gain PR 13 against mind-affecting powers.
- Waking DreamsMoE » Grant +1 morale bonus on target's attack or saving throws, or target creature becomes shaken.
- Zone of AlertnessCPsi » Gain advantages and Spot and Listen bonus equal to number of allies in area.
- Zone of Truth, PsionicSoS » Subjects within range cannot lie.
3rd
- Biofeedback » Gain damage reduction 2/–.
- Body Adjustment » Heal 1d12 damage.
- Breath BarrierRotD » You create a quasi-real barrier that moves with you.
- Causal LoopHyper » The target is doomed to repeat its last action for 1 round per level.
- Cerebral PhantasmCPsi » Terrifying internal horrors take shape and attack your opponent.
- Construct ToughnessHyper » You are immune to critical hits and bludgeoning damage for 10 minutes per level.
- Contrarian UrgeRotW »
- Danger Sense » Gain +4 bonus against traps.
- Darkvision, Psionic » See 60 ft. in total darkness.
- Dimension TwisterCPsi » Teleports foe short distance and deals 5d6 damage.
- Dismiss Ectoplasm » Dissipates ectoplasmic targets and effects.
- Dispel Psionics » Cancels psionic powers and effects.
- Dream Spirit, PsionicSoS » Incorporeal manifestation attacks your opponents.
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
- Energy Burst » Deal 5d6 energy damage in 40-ft. burst.
- Energy LanceCPsi » Lance of energy deals 5d6 hp + secondary effect based on energy type.
- Energy Retort » Ectoburst of energy automatically targets your attacker for 4d6 damage once each round.
- Energy Wall » Create wall of your chosen energy type.
- Eradicate Invisibility » Negate invisibility in 50-ft. burst.
- Exhalation of the Bronze DragonCPsi » Exhale a cone of gas that unsettles your enemies for 1d4 rounds.
- Expunge Psionic CircuitHyper » Foe's loss of psionic tattoo deals it 3d6 points of damage.
- Faint MemoryMoE » Make yourself less noticeable.
- Forced DreamMoE » Subject can use dream state to relive a single turn.
- Glibness, PsionicSoS » You gain +30 bonus on Bluff checks, and your lies can escape magical discernment.
- Glyph of Warding, PsionicCPsi » Set a psionic trap to protect a chosen area or opening.
- Heavy EarthCPsi » Alter gravity locally.
- Heavy EarthRoS » Alter gravity locally.
- Helping Hand, PsionicSoS » Ghostly hand leads subject to you.
- Keen Edge, Psionic » Doubles normal weapon's threat range.
- Mental Barrier » Gain +4 deflection bonus to AC until your next action.
- Mind Trap » Drain 1d6 power points from anyone who attacks you with a telepathy power.
- MindfireCPsi » You inflict the disease mindfire upon your foe.
- Mindful AuraHyper » Onlookers are shaken with your apparent power and majesty.
- Project Quori SpiritMoE » Call quori spirit to fight for you.
- Psionic Blast » Stun creatures in 30-ft. cone for 1 round.
- Psychic ContainmentCPsi » Temporarily disallow the use of psionics for a single creature.
- Realized PotentialCPsi » Target gains +1 on attacks and saves and +2 on trained skill checks.
- Realized PotentialRoD » Target gains +1 on attacks and saves and +2 on trained skill checks.
- Revitalize Legacy, PsionicWoL » Get extra use of chosen legacy ability.
- Secret Page, PsionicSoS » Changes one page to hide its real content.
- Secret ScriptSoS » Only intended reader can decipher.
- Sense DangerMoE » Retain Dex bonus to AC when flat-footed, manifest another power as an immediate action during first round of combat.
- Share Pain, Forced » Unwilling subject takes some of your damage.
- Shrink Item, PsionicSoS » Object shrinks to one-sixteenth size.
- Solicit Psicrystal » Your psicrystal takes over your concentration power.
- Steal ItemHyper » Distant or tended objects appear in your grasp.
- Stun Quori SpiritMoE » Stun an outsider or possessing creature.
- Telekinetic Force » Move an object with the sustained force of your mind.
- Telekinetic Thrust » Hurl objects with the force of your mind.
- ThoughtsootheFoE »
- Time Hop » Subject hops forward in time 1 round/level.
- Touchsight » Your telekinetic field tells you where everything is.
- Ubiquitous Vision » You have all-around vision.
4th
- Aura Sight » Reveals creatures, objects, powers, or spells of selected alignment axis.
- Blackwater MindStorm »
- Correspond » Hold mental conversation with another creature at any distance.
- Death Urge » Implant a self-destructive compulsion.
- Detect Remote Viewing » You know when others spy on you remotely.
- Dimension Door, Psionic » Teleports you a short distance.
- Dimension Door, PsionicCPsi » Teleports you a short distance.
- Discern Lies, PsionicSoS » Reveals deliberate falsehoods.
- Divination, Psionic » Provides useful advice for specific proposed action.
- Double DimensionHyper » You make a space bigger on the inside than on the outside.
- Dragon HeartedRotD » You gain an energy immunity and vulnerability depending on your preference for red or white dragons.
- Dream Lock, Psionic MassSoS » As psionic dream lock, but multiple targets.
- Ectoplasmic SwarmCPsi » Summon a swarm of crystalline spiders.
- Empathic Feedback » When you are hit in melee, your attacker takes damage.
- Energy Adaptation » Your body coverts energy to harmless light.
- Energy FlashCPsi » Touch deals 5d6 of chosen energy damage to foe.
- Energy FlashFrost » Touch deals 7d6 of chosen energy damage to foe.
- Evade BreathRotD » You slide out of range of a breath weapon.
- Freedom of Movement, Psionic » You cannot be held or otherwise rendered immobile.
- Gemstone BreathDrM » Gain breath weapon usable each round based on chosen gem dragon.
- Head TripHyper » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.
- Intellect Fortress » Those inside fortress take only half damage from all powers and psi-like abilities until your next action.
- Mind's EyeSoS » Invisible floating eye moves 30 ft./round.
- Mindwipe » Subject's recent experiences wiped away, bestowing negative levels.
- Open Chakra, PsionicMoI »
- Personality Parasite » Subject's mind calves self-antagonistic splinter personality for 1 round/level.
- Phantasmal Killer, PsionicHyper » You create a featsome visage that kills a foe or deals 3d6 points of damage.
- Planar ApotheosisCPsi » Temporarily become celestial or fiendish.
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
- Psychic Reformation » Subject can choose skills, feats, and powers anew for previous levels.
- Sensorineural CascadeHyper » You overwhelm sensory systems of targets for 1 round per level.
- Shadow EftCPsi » Summon a shadow eft to aid you.
- Shatter StormHyper » The target and all within 20 feet take 5d6 points of damage from crystal shrapnel.
- Spontaneous CombustionME »
- Suggestion, ImplantedCPsi » Plant suggestion to be triggered later.
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.
- Trace Teleport » Learn destination of subject's teleport.
- Wall of Ectoplasm » You create a protective barrier.
- Zone of Silence, PsionicSoS » Keeps eavesdroppers from overhearing conversations.
5th
- Adapt Body » Your body automatically adapts to hostile environments.
- Anticipatory StrikeCPsi » Take your action out of initiative order.
- Body Purification » Restore 2 points of ability damage.
- Catapsi » Psychic static inhibits power manifestation.
- Celestial ConduitCPsi » Launch a line of ectoplasm-mediated positive energy from your fingertips.
- Change FateME »
- Correspond, PersistentHyper » You engage in ongoing mental conversation with subject.
- Cranial DelugeCPsi » Massive physical damage can cause your opponent's head to explode.
- Crystal BodyDrM » Your body becomes living crystal.
- Dark Union of DustHyper » You return your foe to dust, or your foe takes 9d6 points of damage.
- Detain EctoplasmCPsi » Dismiss constructs and use liberated ectoplasm to bolster your metacreativity powers.
- Dream, PsionicHyper » You send a message to a sleeping target.
- Ectoplasmic Shambler » Foglike predator deals 1 point of damage/two levels each round to an area.
- Ethereal AgentCPsi » Create a psionic sensor that watches the Material Plane from the Ethereal Plane.
- Eye of IsolationHyper » You create a visual filter that allows you to gaze on evil treatises without moral harm.
- ImpresaHyper » You create a rough duplicate of a creature.
- Incarnate » Make some powers permanent.
- Leech Field » Leech power points each time you make a saving throw.
- Leech Known PowerHyper » You steal powers from another's mind.
- Major Creation, Psionic » As psionic minor creation, plus stone and metal.
- Nightmare, PsionicHyper » You send a vision that deals 1d10 points of damage and causes fatigue.
- Plane Shift, Psionic » Travel to other planes.
- Power Resistance » Grant PR equal to 12 + level.
- Psianimate DeadHyper » You create undead under your mental command.
- Psychic Crush » Brutally crush subject's mental essence, reducing subject to -1 hit points.
- Psychotic BreakCPsi » Targets viciously attack closest creature.
- Sense of the Dragon, PsionicRotD » You gain dragonlike senses.
- Shatter Mind Blank » Cancel target's mind blank effect.
- Stomp, GreaterCPsi » Psychokinetic shock wave deals damage and knocks creatures down.
- Stygian DominionCPsi » Assume control over the body of a mindless undead creator.
- Suppress Legacy, PsionicWoL » Target temporarily loses all legacy abilities of one item.
- Suppress SchismCPsi » Block dual minds and schisms.
- Suppress SchismSoS » Block dual mind powers and counter telepathy powers.
- Suppress SchismMoE » Block dual minds and schisms.
- Telekinetic BufferCPsi » Use telekinesis to force creatures away from you.
- Tower of Iron Will » Grant PR 19 against mind-affecting powers to all creatures within 10 ft. until your next turn.
- True Seeing, Psionic » See all things as they really are.
- Unleash IdbeastHyper » You gain the idbeast template for 1 round/level.