Custom Access List
2nd-Level Powers
- Earth Walk » Move easily in all directions while on earthen surfaces.
- Recall Agony » Foe takes 2d6 damage.
3rd-Level Powers
- Duodimensional Claw » Increases your natural weapon's threat range.
4th-Level Powers
- Head Trip » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.