Custom Access List
1st-Level Powers
- Control Flames » Take control of nearby open flame.
- Detect Teleportation » Know when teleportation powers are used in close range.
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
6th-Level Powers
- Hand of Isolation » You create a psionic ward that allows you to touch or wield an evil object without moral harm.