Custom Access List
2nd-Level Powers
- Energy Emanation » Deal 1d6 points of chosen energy damage to surrounding creatures.
6th-Level Powers
- Mend Wounds » Cure nonundead of 55 damage, or deal 55 damage to undead.
- Retrieve » Teleport to your hand an item you can see.
7th-Level Powers
- Energy Claw » Create claw of energy that grapples and damages foe.