Custom Access List
2nd-Level Powers
- Energy Stun » Deal 1d6 damage and stun target if it fails both saves.
- Foretelling » Target gains +1 insight bonus on either attack rolls, saving throws, or to AC.
3rd-Level Powers
- Steal Item » Distant or tended objects appear in your grasp.
6th-Level Powers
- Mind Over Energy » Gain brief immunity to chosen energy type.