Custom Access List
2nd-Level Powers
- Energy Emanation » Deals 1d6 points of chosen energy damage to creatures surrounding you.
- Waking Dreams » Grant +1 morale bonus on target's attack or saving throws, or target creature becomes shaken.
6th-Level Powers
- Hand of Isolation » You create a psionic ward that allows you to touch or wield an evil object without moral harm.
8th-Level Powers
- Stabilize Construct » Astral construct remains to serve you.