Custom Access List
1st-Level Powers
- Stomp » Subjects fall prone and take 1d4 nonlethal damage.
2nd-Level Powers
- Evade Breath » You slide out of range of a breath weapon.
3rd-Level Powers
- Concealing Amorpha, Greater » Quasi-real membrane grants you total concealment.
4th-Level Powers
- Weapon of Energy » Weapon deals additional energy damage.