Custom Access List
4th-Level Powers
- Head Trip » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.
6th-Level Powers
- Cloud Mind, Mass » Erase knowledge of your presence from the minds of one creature/level.
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.
8th-Level Powers
- Time Hop, Mass » Willing subjects hop forward in time.