Custom Access List
1st-Level Powers
- Grip of Iron » Your iron grip gives +4 bonus on grapple checks.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
8th-Level Powers
- Stabilize Construct » Astral construct remains to serve you.
9th-Level Powers
- Apopsic Hemorrhage » You delete 4d4 powers from the target (Difficulty Class modifier -10).