Custom Access List
2nd-Level Powers
- Energy Emanation » Deal 1d6 points of chosen energy damage to surrounding creatures.
- Hustle » Instantly gain a move action.
4th-Level Powers
- Head Trip » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.
6th-Level Powers
- Probability Mantle » You gain partial concealment and can reroll once.