Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Ego Whip » Deal 1d4 Cha damage and daze for 1 round.
- Matter Agitation » You heat a creature or object.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.