Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Matter Agitation » You heat a creature or object.
3rd-Level Powers
- Sense Danger » Retain Dex bonus to AC when flat-footed, manifest another power as an immediate action during first round of combat.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.