Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Constrictor's Touch » Target's clothing or armor binds it, dealing damage, penalizing attacks, increasing chance of spell failure.
- Matter Agitation » You heat a creature or object.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.