Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Matter Agitation » You heat a creature or object.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Mend Wounds » Cure nonundead of 55 damage, or deal 55 damage to undead.