Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
3rd-Level Powers
- Danger Sense » Gain +4 bonus against traps.
5th-Level Powers
- Telekinetic Buffer » Use telekinesis to force creatures away from you.
6th-Level Powers
- Planar Champion » Call a good or evil creature to do your bidding.