Custom Access List
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
5th-Level Powers
- Energy Current » Deal 9d6 damage to one foe and half to another foe as long as you concentrate.
6th-Level Powers
- Planar Champion » Call a good or evil creature to do your bidding.