Custom Access List
2nd-Level Powers
- Energy Stun » Deal 1d6 damage and stun target if it fails both saves.
- Perfect Archery » Ranged fire does not provoke attacks of opportunity.
3rd-Level Powers
- Graft Weapon » Your hand is replaced seamlessly by your weapon.
5th-Level Powers
- Catapsi » Psychic static inhibits power manifestation.