Custom Access List
2nd-Level Powers
- Extend Reach » Shift area your weapon threatens by 5 ft.
- Perfect Archery » Ranged fire does not provoke attacks of opportunity.
3rd-Level Powers
- Cerebral Phantasm » Terrifying internal horrors take shape and attack your opponent.
- Energy Retort » Ectoburst of energy automatically targets your attacker for 4d6 damage once each round.