Custom Access List
2nd-Level Powers
- Perfect Archery » Ranged fire does not provoke attacks of opportunity.
3rd-Level Powers
- Energy Retort » Ectoburst of energy automatically targets your attacker for 4d6 damage once each round.
6th-Level Powers
- Hand of Isolation » You create a psionic ward that allows you to touch or wield an evil object without moral harm.
7th-Level Powers
- Ethereal Jaunt, Psionic » Become ethereal for 1 round/level.