Custom Access List
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
3rd-Level Powers
- Mental Turmoil » Prevent target from using abilities that require mental calm.
4th-Level Powers
- Energy Adaptation » Your body coverts energy to harmless light.
9th-Level Powers
- Intellect Bomb » Causes your target's head to explode.