Custom Access List
2nd-Level Powers
- Call Armor » Transfer chosen type of armor to your hand.
3rd-Level Powers
- Mental Turmoil » Prevent target from using abilities that require mental calm.
4th-Level Powers
- Energy Adaptation » Your body coverts energy to harmless light.
9th-Level Powers
- Apopsic Hemorrhage » You delete 4d4 powers from the target (Difficulty Class modifier -10).