Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
3rd-Level Powers
- Empathic Feedback » When you are hit in melee, your attacker takes damage.
6th-Level Powers
- Defer Fatality » You avoid death through suspended animation.
- Evade Burst » You take no damage from a burst on a successful Reflex save.