Custom Access List
4th-Level Powers
- Head Trip » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.
5th-Level Powers
- Detain Ectoplasm » Dismiss constructs and use liberated ectoplasm to bolster your metacreativity powers.
6th-Level Powers
- Defer Fatality » You avoid death through suspended animation.
7th-Level Powers
- Energy Conversion » Offensively channel energy you've absorbed.