Custom Access List
2nd-Level Powers
- Energy Stun » Deal 1d6 damage and stun target if it fails both saves.
- Induce Awe » Gain +4 bonus on Diplomacy and Intimidate; opponents might become shaken.
3rd-Level Powers
- Causal Loop » The target is doomed to repeat its last action for 1 round per level.
- Evade Burst » You take no damage from a burst on a successful Reflex save.