Custom Access List
1st-Level Powers
- Call Armor » Transfer chosen type of armor to your hand.
- Precognition » Gain +2 insight bonus to one roll.
2nd-Level Powers
- From the Brink » You stabilize a dying target.
4th-Level Powers
- Burrowing Bonds » Crystalline bonds deal 3d6 damage plus 1d6 damage for 1 round/level.