Custom Access List
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
- Mental Disruption » Daze creatures within 10 feet for 1 round.
3rd-Level Powers
- Body Purification » Restore 2 points of ability damage.
6th-Level Powers
- Ethereal Abduction » Force another creature onto the Ethereal Plane.