Custom Access List
2nd-Level Powers
- Energy Stun » Deal 1d6 damage and stun target if it fails both saves.
- Make Whole, Psionic » Repairs an object.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
5th-Level Powers
- Fiendish Conduit » Launch a bolt of ectoplasm-mediated negative energy from your fingertips.