Custom Access List
1st-Level Powers
- Resistance, Psionic » You gain a +2 resistance bonus on saves for one minute/level.
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
6th-Level Powers
- Hand of Isolation » You create a psionic ward that allows you to touch or wield an evil object without moral harm.
9th-Level Powers
- Apopsic Hemorrhage » You delete 4d4 powers from the target (Difficulty Class modifier -10).