Custom Access List
2nd-Level Powers
- Power Claws » Your natural wepaon deals force damage.
4th-Level Powers
- Energy Flash » Touch deals 5d6 of chosen energy damage to foe.
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.
9th-Level Powers
- Earthquake, Psionic » Intense tremor shakes 5-ft./level radius.