Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
2nd-Level Powers
- Energy Emanation » Deal 1d6 points of chosen energy damage to surrounding creatures.
3rd-Level Powers
- Steal Item » Distant or tended objects appear in your grasp.
7th-Level Powers
- Morality of Isolation » You create a mental filter that allows you to manifest evil powers without moral harm.