Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
- Metaphysical Weapon » Weapon gains +1 bonus.
2nd-Level Powers
- Energy Emanation » Deal 1d6 points of chosen energy damage to surrounding creatures.
3rd-Level Powers
- Steal Item » Distant or tended objects appear in your grasp.