Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
2nd-Level Powers
- Death Knell, Psionic » Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level.
- Elemental Steward » Summon a small psionic elemental to protect and serve you.