Custom Access List
1st-Level Powers
- Empty Mind » You gain +2 on Will saves until your next action.
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
2nd-Level Powers
- Wall Walker » Grants ability to walk on walls and ceilings.
7th-Level Powers
- Energy Wave » Deal 13d6 damage of your chosen energy type in 120-ft. cone.