Custom Access List
1st-Level Powers
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
2nd-Level Powers
- Evade Breath » You slide out of range of a breath weapon.
4th-Level Powers
- Burrowing Bonds » Crystalline bonds deal 3d6 damage plus 1d6 damage for 1 round/level.
7th-Level Powers
- Insanity » Subject is permanently confused.