Custom Access List
1st-Level Powers
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
2nd-Level Powers
- Zone of Alertness » Gain advantages and Spot and Listen bonus equal to number of allies in area.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
7th-Level Powers
- Insanity » Subject is permanently confused.