Custom Access List
1st-Level Powers
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
3rd-Level Powers
- Realized Potential » Target gains +1 on attacks and saves and +2 on trained skill checks.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
7th-Level Powers
- Insanity » Subject is permanently confused.