Custom Access List
1st-Level Powers
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
3rd-Level Powers
- Claws of the Vampire » Heal half of your claw's base damage.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
7th-Level Powers
- Insanity » Subject is permanently confused.