Custom Access List
1st-Level Powers
- Call to Mind » Gain additional Knowledge check with +4 competence bonus.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
7th-Level Powers
- Insanity » Subject is permanently confused.