Custom Access List
2nd-Level Powers
- Foretelling » Target gains +1 insight bonus on either attack rolls, saving throws, or to AC.
3rd-Level Powers
- Time Hop » Subject hops forward in time 1 round/level.
4th-Level Powers
- Head Trip » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.
7th-Level Powers
- Morality of Isolation » You create a mental filter that allows you to manifest evil powers without moral harm.