Custom Access List
2nd-Level Powers
- Dream Lock, Psionic » Target creature cannot differentiate dream from reality, and is dazed or shaken.
3rd-Level Powers
- Ectoplasmic Cocoon » You encapsulate a foe so it can't move.
- Incarnum Fusion »
4th-Level Powers
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.