Custom Access List
2nd-Level Powers
- Larval Flayers » Summon 1d4+1 larval flayers to aid you.
- Sustenance » Go without food and water for one day.
4th-Level Powers
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.
7th-Level Powers
- Ultrablast » Deal 13d6 damage in 15-ft. radius.