Custom Access List
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
- Larval Flayers » Summon 1d4+1 larval flayers to aid you.
- Sustenance » Go without food and water for one day.
9th-Level Powers
- Psychic Chirurgery » You repair psychic damage or impart knowledge of new powers.