Custom Access List
2nd-Level Powers
- Larval Flayers » Summon 1d4+1 larval flayers to aid you.
- Sustenance » Go without food and water for one day.
3rd-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.