Custom Access List
2nd-Level Powers
- Sustenance » Go without food and water for one day.
5th-Level Powers
- Restore Extremity » Return a lost digit, limb, or other appendage to subject.
6th-Level Powers
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.
8th-Level Powers
- Time Hop, Mass » Willing subjects hop forward in time.