Custom Access List
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
- Sustenance » Go without food and water for one day.
5th-Level Powers
- Restore Extremity » Return a lost digit, limb, or other appendage to subject.
7th-Level Powers
- Sequester, Psionic » Subject invisible to sight and remote viewing; renders subject comatose.