Custom Access List
1st-Level Powers
- Bound » You gain a +2 bonus on your Jump check.
4th-Level Powers
- Burrowing Bonds » Crystalline bonds deal 3d6 damage plus 1d6 damage for 1 round/level.
6th-Level Powers
- Remote View Trap » Deal 8d6 points electricity damage to those who seek to view you at a distance.