Custom Access List
2nd-Level Powers
- Energy Emanation » Deal 1d6 points of chosen energy damage to surrounding creatures.
5th-Level Powers
- Baleful Teleport » Destructive teleport deals 9d6 damage.
- Telekinetic Buffer » Use telekinesis to force creatures away from you.
6th-Level Powers
- Remote View Trap » Deal 8d6 points electricity damage to those who seek to view you at a distance.