Custom Access List
2nd-Level Powers
- Find Traps, Psionic » Notice traps as a rogue does.
3rd-Level Powers
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
4th-Level Powers
- Psychokinetic Weapon » Animate a weapon to fight of its own volition.
- Quintessence » You collapse a bit of time into a physical substance.