Custom Access List
2nd-Level Powers
- Find Traps, Psionic » Notice traps as a rogue does.
3rd-Level Powers
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
- Quintessence » You collapse a bit of time into a physical substance.