Custom Access List
3rd-Level Powers
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
4th-Level Powers
- Quintessence » You collapse a bit of time into a physical substance.
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.
6th-Level Powers
- Inconstant Location » Make swift instantaneous moves in combat.